To get a detailed description of the course, please click on the course title.
| Academic Year |
Semester | Course Code |
Course Title |
Credits | Hours of Instruction |
Practicum |
|---|---|---|---|---|---|---|
| 2025 | 2/1-2 | 26432 | PROJECT II-A(LECTURE IN ENGLISH) | 4 | 4 | 0 |
| 27313 | VECTOR CALCULUS I(LECTURE IN ENGLISH) | 4 | 4 | 0 | ||
| 27314 | VECTOR CALCULUS II(LECTURE IN ENGLISH) | 4 | 4 | 0 | ||
| 40514 | INTRODUCTION TO GAME DESIGN | 3 | 3 | 0 | ||
| 3/1 | 37005 | MOTIONDYNAMICSLAB(ENGLISH) | 1 | 0 | 2 | |
| 3/1-2 | 26431 | MOTION DYNAMICS(LECTURE IN ENGLISH) | 4 | 4 | 0 | |
| 26433 | LINEAR ALGEBRA(LECTURE IN ENGLISH) | 3 | 3 | 0 | ||
| 26434 | DISCRETE MATHEMATICS(LECTURE IN ENGLISH) | 3 | 3 | 0 | ||
| 26436 | COMPUTER GRAPHICS II(LECTURE IN ENGLISH) | 3 | 3 | 0 | ||
| 26438 | DATA STRUCTURES(LECTURE IN ENGLISH) | 3 | 3 | 0 | ||
| 26439 | PROJECT II-B(LECTURE IN ENGLISH) | 4 | 4 | 0 | ||
| 27807 | COMPUTER NETWORKS I. INTERPROCESS COMMUNICATION(LECTURE IN ENGLISH) | 3 | 3 | 0 | ||
| 28018 | WAVES, OPTICS, AND AERODYNAMICS(LECTURE IN ENGLISH) | 3 | 3 | 0 | ||
| 30693 | SOFTWARE ENGINEERING(LECTURE IN ENGLISH) | 3 | 3 | 0 | ||
| 40976 | SYSTEM DESIGN METHOD | 3 | 3 | 0 | ||
| ALL/1 | 10708 | OBJECT-ORIENTED PROGRAMMING | 3 | 2 | 2 | |
| ALL | 34243 | STEP BY STEP CAREER DEVELOPMENT | 1 | 0 | 0 | |
| 39287 | FIELD PLACEMENT(4) | 5 | 0 | 320 |